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Steady Store

Steady Store

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Devlog

  • 6/1 - Progress Update
    June 02, 2025 by blivi0
    1
    #update
    Progress for this week: Added 9 new levels (total of 46 levels). Added a new slot type, Mirror, which duplicates an item to another slot. Trying out a hint system that tells the player the target bala... Continue reading
  • 5/26 - Progress Update
    May 26, 2025 by blivi0
    1
    #update
    Progress for this week: Added 7 new levels (total of 37 levels). Ended up needing multiple pages for level buttons on the menu screen. Displaying an item's original weight on hover if its weight has b... Continue reading
  • 5/18 - Progress Update
    May 19, 2025 by blivi0
    2
    #update
    Progress for this week: Added 15 new levels (total of 30 levels). Added 2 new slot types: Immobile: Item cannot be moved. Domino: Adds the item's weight to nearby items. Implemented saving and loading... Continue reading
  • Post Jam - Continuing Development
    May 11, 2025 by blivi0
    1
    #announcement
    Thank you to everyone for all of the feedback and support for our game, Steady Store! We are very glad that you enjoyed the game, and we were happy to see its success during the Gamedev.js Jam 2025. T... Continue reading
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Updated 5 days ago