View all by blivi0
blivi0
Follow blivi0
Follow
Following blivi0
Following
Add To Collection
Collection
Comments
Devlog
Submission to Gamedev.js Jam 2025
Steady Store
←
Return to Steady Store
Devlog
7/27 - Progress Update
July 28, 2025
by
blivi0
#update
Sorry for the long delay. The good news is, I've recently finished developing everything that I wanted to add in the game. Now, I am trying to get feedback on the final build, while I start setting up...
Continue reading
7/6 - Progress Update
July 07, 2025
by
blivi0
1
#update
Progress for the past two weeks: Added a shine effect on special items. Began reworking main menu to use new art assets. Planned work for next week: Finish reworking main menu. Add particle effect fee...
Continue reading
6/23 - Progress Update
June 23, 2025
by
blivi0
1
#update
Progress for this week: Imported new slot art, background art, buttons, and fonts. Added dissolve animation to transition between levels. Made slots bigger to help on smaller screens. Moved slot/item...
Continue reading
6/16 - Progress Update
June 16, 2025
by
blivi0
1
#update
Sorry for no update last week. I am focusing on getting feedback for the game. From what I gathered, it would be better to release this as a mobile game, since the mechanics are simple and repetitive...
Continue reading
6/1 - Progress Update
June 02, 2025
by
blivi0
1
#update
Progress for this week: Added 9 new levels (total of 46 levels). Added a new slot type, Mirror, which duplicates an item to another slot. Trying out a hint system that tells the player the target bala...
Continue reading
5/26 - Progress Update
May 26, 2025
by
blivi0
1
#update
Progress for this week: Added 7 new levels (total of 37 levels). Ended up needing multiple pages for level buttons on the menu screen. Displaying an item's original weight on hover if its weight has b...
Continue reading
5/18 - Progress Update
May 19, 2025
by
blivi0
2
#update
Progress for this week: Added 15 new levels (total of 30 levels). Added 2 new slot types: Immobile: Item cannot be moved. Domino: Adds the item's weight to nearby items. Implemented saving and loading...
Continue reading
Post Jam - Continuing Development
May 11, 2025
by
blivi0
1
#announcement
Thank you to everyone for all of the feedback and support for our game, Steady Store! We are very glad that you enjoyed the game, and we were happy to see its success during the Gamedev.js Jam 2025. T...
Continue reading